GeoGebra Book: Modelling Games and puzzles with 3D printing for STEAM

Teaching ressources for STEAM lessons: Printable games for a variety of applications in the classroom - aiming at providing fun and knowledge. 3D printing in STEAM education can be valuable especially for creating custom teaching material. Moreover, it can be used to create tangible visualisations of virtual concepts as are used in mathematics. As a motivational and learning bonus, it utilizes concepts of constructivism.

 

Eva 3D

 
Resource Type
GeoGebra Book
Tags
Target Group (Age)
6 – 19+
Language
English
 
 
 
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