Polar Battleship
Play with a partner.
Set up YOUR FLEET by dragging the colored ship points to new locations. Make sure the ships lie along grid lines.
When your opponent makes a guess, enter it on YOUR FLEET screen.
When you make a guess, enter it on YOUR OPPONENT'S FLEET screen.
Enter coordinates in the form (radius; angle).
If the angle is in degrees, use the degree symbol.
If you get a HIT, plot a new point "HIT = (radius;angle)" so you will know it is a hit.
Remember: A point on the polar grid can be represented in many different ways.
Practice using both positive and negative radii and angles when giving your points.