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Quick Modeling of a Bench Within GeoGebra AR
Author:
Tim Brzezinski
Here, we quickly model a bench within GeoGebra Augmented Reality. Note how changing the amplitude of this sinusoidal surface helps us quickly achieve building a better virtual model of this bench.
Quick Demo
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Pelecoid
Introduction
"Compressed" Astroid as Envelope
van Aubel's Theorem
Cross Product in 2D and 3D
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inversbug
Geometry (Pythagoras Theorem)
Reflection Rules
Lines Drawn from External Point to the line.
Maclaurin polynomials
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Tangent Line or Tangent
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Confidence Interval