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Code My Rule: Exercises
Author:
Tim Brzezinski
Topic:
Coordinates
,
Reflection
,
Geometric Transformations
,
Translation
When coding below, Type
to denote the x-coordinate of point
A
. Type
to denote the y-coordinate of point
A.
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Same directions as each app above. But watch out: This one's weird!
GeoGebra
Same directions as each app above. But watch out: This one's weird!
GeoGebra
New Resources
Play C3 E3 G3 C4_C4
Bottema's Theorem
Parallel or Not? (V2)
Slope Field (1)
Stairs (Optical Illusion)
Discover Resources
Connecting a Parallel Line Construction to a Translation
elmtv-804-0115hL-6
Perimeter Activity
Example 2
Approximating the Area of a Circle
Discover Topics
Sine
Equilateral Triangles
Combinatorics
Perimeter
Expected Value