Quadrilateral Rummy upgrade
Both players have 8 cards the whole game. Your aim is to make two 'tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and two properties of the shape.
Each player goes in turn. On each go, a player can either take the top card from the discard pile, or the top card from the stack (pick from one of the four piles). Then the player can decide which of the 9 cards s/he
will discard, and s/he puts it on the top of the discard pile (face up).
Then the next player has a go.
The game finishes when someone has two tricks (but don't forget that you'll need to check that the person has got it right!).
Do not forget to talk about its placement in Van Hiele’s model ;)